Story

Your host's prospects seem low. They've forgotten what they wake up for: those memorable connections with friends and family. But who could blame them? They've been quarantined for weeks now.

In peril, you wake. Bestowed with a hook and little time, you set to uncover shrouded memories--but not before setting balance to the host's mind.

Control the ego; live, die, and live again. Only then can you remind your host of what they lived for.

About the Game

This game is a submission for the Game's For Change 2021 Student Challenge Competition. The relevant theme is "Resilience through games."

This game was made with the Godot Engine; if you're intending to learn the engine and parse what a rushed game looks like, the source is available on Github.

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